Now that Rumble has rotated out of the weekly Crucible playlist (replaced by Mayhem), Bungie can address player feedback and tweak the mode to meet player expectations. Specifically, Bungie plans to lower the player count to 6 and improve the spawning algorithms, so players don’t find themselves immediately under fire after respawning.

In its weekly blog update, Bungie says that the benefit of having a rotating crucible playlist is that it allows the developers to change modes while out of the rotation. The Crucible team took in feedback regarding Rumble and has made some changes. Now when Rumble returns to Destiny 2 – which should be in two weeks – then players can see how the lower player count and improved spawning works.

Next week Destiny 2 is launching a new and improved version of Iron Banner that will feature the control game mode. Bungie has increased the player count to 12 for Iron Banner control and removed the auto capturing of A and B at the start of a match.

The increased player count should lead to more chaos and it will interesting to see if the same criticisms surrounding Rumble will pop up again when Iron Banner begins. All of the PvP maps were designed with the 4v4 approach in mind, so an extra 4 players is sure to lead to more gunfights and chaos, but also more instances of getting flanked and shot in the back. It’s also possible that spawn trapping will become an issue, but players will have to wait and see.

If nothing else, the changes to Rumble are a positive sign, as they show Bungie is willing to make changes immediately based on player feedback. At this point, the studio knows that it needs to win back players and the only way to do so is to make improvements and have an open dialogue with the community.

Destiny 2 is available now for PC, PS4, and Xbox One.